Players find their way from home to school by following directions. As they weave their way through the streets, they must collect four story cards that ask them to read a leveled passage and follow the order of written steps. The first player to collect four cards, reach the school and answer a final story card wins. Covers the following aspects of Bloom's Taxonomy: Knowledge, Comprehension, Application * Compact size saves space on the shelf and in the classroom * High-interest graphics and content * Short passages allow time for full comprehension and the chance to read a variety of topics * Winning is based on knowledge and skills, not random factors * Games address important content, not trivia * Directions are easy to understand, so as not to restrict learning opportunities * Players never lose points for wrong answers